foolzone / play

A small collection of rabbit holes

Play a thought
or two.

Change a rule. Turn a shape. Follow an idea until it takes you somewhere unexpected.

These are my explorable notes, teaching projects, and experiments in geometry, simulation, and learning. Most begin in your browser; the source is there when you want to keep going.

Pick a question below. There’s no required order.

On the workbench

ESSAYS / LABS / GAMES

Interactive essay · four chapters

What is… a blowup?

What do we lose when many paths meet at one point? Start with crossing curves, replace a point with directions, and follow the geometry into tensor fits and singular learning theory.

Geometry processing · browser + native C++

Direction Field Lab

Paint a field, inspect an operator, and change the energy being minimized. A lab for discrete geometry, springs, integrability, and fluids—with a path from browser experiments to TinyAD and Polyscope.

Let’s Get Lost

TWO EARLIER EXPLORATIONS

Local rules, unexpected shapes. Two collections from teaching physics simulation and geometry at HCSSiM.

These are older WebGL experiments. Some demos need repairs; the original lessons and addresses are preserved while that work is underway.

Come and stay a while. If an experiment sparks a question, write to me.